

(for those that want to use the filter profiles, you can still access that menu via keybind) In its place there are now separate lists to turn on/off pin types in the map, compass and 3d pin sections of the addon settings. So I removed the filter profiles from the addon settings. based on several comments in the comment section, the menu for creating filter profiles was too confusing. fixed a bug where the data of the AD, DC, EP, DLC or NF module were not loaded until doing a /reloadui updated russian localization by OlegKRS improved compatibility with old/outdated addons that use outdated versions of LibAddonMenu fixed duplicate name incompatibility with other addons the filter that displays only spawned resources should also work in blackreach

old pins will be missing on minimap, compass and 3d world, but new pins will be properly displayed. heavy sacks etc should now be properly saved when playing in german, french, russian, spanish

Removed a debug message that was printed when opening chests If you do not use the option to display only spawned resources, then you can disable this library.Īdded french localization by XXXspartiateXXX This is a library used by HarvestMap to hide resource that have not respawned yet. What is the "NodeDetection" library displayed in the add-on list?
Respawnables hack tool v 3.10 install#
If you want to download the locations of pins so you don't have to discover them yourself, you can install the addon HarvestMap-Data. It is not possible to know ahead of time, which of the two will spawn at a given location. That means, each ore location will randomly spawn smithing or jewelry ore and a Runestone/Psijic Portal location will randomly spawn a runestone or Psijic portal. Likewise Runestones and Psijic Portals share their spawn locations. Why are smithing and jewelry nodes (Runestones and Psijic Portals) displayed as one pin type?īlacksmithing and Jewelry nodes share their spawn locations. In the settings menu, scroll to the approriate section (map, compass, or 3d pins). In the addon setting (ESC -> Settings -> Add-Ons -> HarvestMap) you can also enable/disable resource types individually for the 3d and compass pins. Here you can enable/disable each pin type. If you click on the funnel (third icon), it will open the filters panel. When you open the map, there are five icons on the right side: A quest marker, a key, a funnel, a pin and a house icon.
Respawnables hack tool v 3.10 how to#
How to hide pins of a certain resource type? What is "NodeDetection" displayed in the addon/library list?.Why are smithing and jewelry nodes (Runestones and Psijic Portals) grouped in a single pin type?.How to hide pins of a certain resource type?.Generic has created an extension that simplifies creating routes for more efficient farming.Hatori created some really nice alternative textures, which you can find here.Hidden stashes (hidden containers in the Gold Cost and Hew's Bane zone).an editor to generate efficient routes for farming.(comparable to the Keen Eye passive skill) a filter to hide pins that have not respawned yet.(can be enabled in the filter panel on the right side of the ingame map)

