

So, a tutorial probably wouldn't help.Īnyway, I have tons of saved *.ins files (about 230), but I'm not sure if I should share them with others. The funny thing is that there are ENDLESS possibilities of creating instruments. you'd think that after using future composer, romuzak, dmc 1.2, dmc 4.0, dmc 5.0 and goattracker that I would have learnt by now eh? (after doing it myself, i dont think its that terribly hard anyway) but really, you should take your time to create sounds from scratch, IMHO. You pretty much sound like i felt when i looked at a sid editor (future composer =D) long time ago. just realized that I have been typing way to much :)
Goattracker instrument tables how to#
It would make me very happy :) and possibly a lot of wannabe sidders too that just dont understand how to make the sounds (or dont have the patience, or simply are not that musical)Īh ehm. why not create a basic pack of sounds for goattracker?

take this example: I can easily count numerous friends or acquaintances that at one point owned an amiga 500 and at some point or another used pro-tracker without even knowing there was a scene on amiga just for the fun of it. I am quite sure that if there were sample disks available for goattracker also a lot more people would be sidding for the fun of it. that doesnt mean I never did more, I have some 40 or 50 sids which I simply never finished or released. you can check my hvsc directory, its almost empty. I have always loved to make sids and mostly just for the fun of it. but of course the sounds were taken from a demo song for which I am very grateful! So I did a little comeback sid in this editor, released that on the x-2006, and was actually quite happy with the result although it still is more or less just playing around a bit with some effects to learn the player. because its a tracker and basically an answer to my prayers. no more endless timing problems with snd.00 dur.04 c-0, snd.01 dur.02 c-0 etc.etc. the last I ever did was in dmc 4.0 in 1998. I made one sid, took me 4 weeks to do and sounded like crap. that editor did not have the keyboard function that I loved so much in dmc 1.2 and later dmc 4.0. Some years back someone gave me a whole diska+b of sounds to use in dmc 5.0. People have tried to teach me in the past, but it seams like I simply can't remember or just get frustrated at the complexity :( Isnt "soft" mostly about using long/slow attack and sinus-like (ie triangle) wave? thats what i would do anyway =)

Once you understand it, you could make your own soft/mellow instruments. Perhaps what is needed is a tutorial for instrument construction. all sounds there seem to be more powerfull, rougher then i'd like. but here I could not find what i was looking for. Quote: There are demotunes included in the goattracker 2 release. There are demotunes included in the goattracker 2 release. I hope someone understands what i mean here)Īnd besides that, ANY other sounds or sng files would be greatly appreciated.Ĭadaver, guess you are the right man for this problem? as example the sounds in the first 2 minutes of "summer heat" by Dwayne Bakewell (which is a dmc 4.0 if i'm not mistaken) are a good example of what I would be looking for.īut anything softish/smoothish/whistly would do. but that was not was I was trying to do)Įhm. (well, not unless you count 'gliding' the sounds. sng files that come with the player I can't seem to find any really smoothish or gentle sounds. I was hoping to make a nice melodic and slow sid, however with the standard. I am clueless and helpless when it comes to creating sounds, and since it has the option for inserting sounds by loading, I was hoping for some help from you guys. So far I've only finished one tune using goattracker, my x2006 entry "One Flu over the X2006", but so far I am enjoying this tracker now that i've gotten more used to it. I was wondering if anyone was willing to share their sounds and/or. sng filesįorums > C64 Composing > goattracker instruments and/or. User Forums - goattracker instruments and/or.
